Gaganyaan Panel Design
Role
Product Design
Industry
Aerospace
Duration
6 Months

AIM
To design a hard-panel button interface for a spacecraft that, under a defined set of worst-case scenarios, enables the crew to safely deorbit and complete splashdown while executing all essential functions required throughout the entire transition from orbit to splashdown.
System Philosophy
Worst Case Scenario
Hard buttons on the panel are designed to catering worst case Scenario
Single-crew operation.
Both touchscreen displays non-functional.
Communication failure (Mission Control Center unavailable).
Cabin depressurized, with crew inside an inflated spacesuit and strapped into the seat.
Accelerated flight phase.
System Philosophy
Objective of the Design
Purpose of this panel:
To support safe, intuitive, and error-proof crew interaction.
To enable critical spacecraft operations across all mission phases.
To minimize human error under stress.
To ensure compatibility with gloved operation (including inflated condition)

System-Level Philosophy & Architecture
The spacecraft hard control panel is designed as a crew-centric, safety-critical subsystem, independent of software-driven interfaces, with the following governing principles:
The hard panel shall be physically and electrically independent of all display and touchscreen systems.
The hard panel shall enable crew survival in the event of total software failure.
No hard panel control shall require touchscreen confirmation; all critical actions shall be completed through direct physical interaction.
The hard panel shall support both safe abort and safe mission continuation.
Crew intent shall always override automation, with the panel designed assuming the crew as an intelligent subsystem, not a passive operator.
No single failure shall disable all hard controls, ensuring fault tolerance and survivability.
The panel philosophy follows a Soyuz-inspired gradual automation approach, where automation assists but manual control remains continuously available.
Mission Phases Considered
Pre Flight
Ascent
Orbital
Descent
Atmospheric entry
Parachute phase
Post splashdown
Buttons are designed and placed based on phase of use, criticality, and frequency of interaction.

Hard-Panel Emergency HMI - Design Philosophy (Blind Phase)
Core Principle:-
Hard panels are not backups - they are the last survivability interface.
They must function when light, vision, cognition, and dexterity are degraded
(0 lux, smoke/visor fog, high stress, gloved or one-handed operation).
Why Hard Panels Still Matter:-
Smoke and fire make displays and touchscreens unreliable
Stress collapses menu navigation ability
Gloves defeat capacitive interfaces
Survivability demands mechanical truth
Function Exclusivity (Blind Phase):-
One hard control = one irreversible emergency function
(e.g., Mask ON, Emergency Light ON, Fire Suppression DISCHARGE)No multi-function buttons
No mode-dependent reassignment
Guarding & Interlocks (Blind Phase):-
Guarding is selective, not universal
Critical interlocks are mechanical, not software-based
(e.g., Guard lift + push to discharge fire suppression)
Body-Referenced Placement:-
Controls are placed relative to the crew body, not panel symmetry
Oxygen → closest to head/torso
Fire controls → along translation path
Tactile Identification (Blind Phase):-
Every emergency control identifiable by touch alone
Passive Visibility (Blind Phase):-
Photoluminescent material on button edges and switch bases
Must remain visible >30 minutes after total light loss
No reliance on powered backlighting alone
Cross-Panel Consistency:-
Identical layout, orientation, and tactile coding across panels
Crew must never ask: “Which emergency panel am I at?”
Interaction Philosophy
Interaction Rules:-
Critical ≠ Fast
Critical ≠ Easy
Intentional > Convenient
Physical confirmation > software dialog
Only time-critical commands require immediate action (e.g., Abort)
Some critical commands are not time-critical
(e.g., Depress), but must still support rapid, deliberate interaction
Crew Reach & Authority:-
Either hand
One-handed operation
Control stick assistance
Panel interaction is designed to be possible using

External Control Peripherals (Joystick & Roll Controller)
To provide a software-independent, physical attitude control interface usable during orbital, descent, separation, and future docking operations.
Control Hardware Overview:-
Single Joystick
Used for Orbital and Descent phases.
Same joystick used across multiple mission phases.
Roll Control Handle
Two dedicated roll control buttons.
Additional 4 spare buttons reserved for future functionality.
Operational Use Cases:-
Orbital Phase
Used for manual attitude control
Supports pitch and yaw control
Roll handled via roll control buttons
Orbital Phase
Used for manual attitude control
Supports pitch and yaw control
Roll handled via roll control buttons
Joystick Control Mapping:-
Forward / Backward: Pitch control
Left / Right: Yaw control
Joystick Location & Ergonomics:-
The joystick is located below the main panel and remains stowed when not in use; when required, it can be pulled toward the crew, allowing comfortable operation while restrained and wearing a spacesuit with gloved hand
Critical Case:-
CM–SM Separation
If onboard computer fails to achieve correct attitude:
Crew uses joystick to achieve desired attitude
Joystick remains active during separation Control authority transitions:
From SM thrusters
To CM thrusters, as required
Prevents recontact or collision between CM and SM after separation
Future Docking Operations (Planned):-
Same joystick will be used for docking
Pitch
Yaw
Roll
Thruster firing:
Left / Right
Up / Down
Enables orbital maneuvering without introducing new hardware
Critical Buttons
Abort & Depress
ABORT - Critical Crew Survival Control
Visual & Tactile Differentiation
Abort control shall be:
Visually distinct from all other controls
Physically distinct by shape and motion
No other control shall share similar form or interaction pattern

Function & Priority
Active Phase
Pre-launch
Ascent
Priority Level
Highest-priority crew survival function
Time-critical
System Characteristics
Hardwired and electrically independent
Bypasses NGC and mission computer
Remains available during ascent blackout
Interaction & Performance Requirements
Abort shall be executed within ≤ 1 second human reaction time
Interaction shall prioritize minimum latency
*Activation feedback shall be:
Physical (lever movement, detent)
Visual (indicator / annunciation)

Control Philosophy
A dedicated single-action abort control shall exist
Abort is time-critical, unlike most other critical controls.
Design follows one command, two physical steps to:
Prevent accidental activation
Minimize execution time once intent is declared
Selected Control Type (Final Direction)
Control Type
Lever-based abort control
Rationale
Allows activation with gloved, inflated hands
Provides unambiguous physical state change
Faster than multi-button or menu-based actions
Directional & Ergonomic Logic
Lever direction shall be opposed to the acceleration vector
Prevents inadvertent activation due to inertial forces
Final Design
Control Type
Dedicated Abort Lever with integrated activation button and light within the grab handle. When the light “Manually” will turn on indicating that auto abort is not happening and crew should manually abort.
Usage Sequence
Press and hold the button located at the bottom of the lever handle
Grasp the lever handle firmly with a gloved hand
Pull the lever downward to execute Abort
Condition of Use
During the ascent phase, while the crew is strapped into their seats under accelerated flight conditions, the lever should be sized to be operable while wearing gloves, including accommodation for the inflated glove condition.
DEPRESS - Button Design
Philosophy
Critical but not time-critical
Must be executed fast once intent is confirmed
Multi-step interaction prevents accidental activation
Function
Manual cabin depressurization
Use cases:
Fire / smoke mitigation
Heavy smoke condition
Toxic cabin atmosphere



Button & Light Philosophy
Philosophy
Buttons will be flushed inside the panel to prevent accidental press in higher G force.
Buttons will be grouped with their phases, except critical buttons.
General function requiring two step philosophy will have blue labeled button which will execute the action after crew pressed the execute button.



Philosophy
There will be a caution and warning lights panel on the top.
All the lights will be categorized based on their function and criticality.
Lights which are supposed to show a trend or value will have 5 light under it which will change its color when the value reaches a particular threshold for that function.
Green: Nominal
Amber: Off-Nominal/ Caution / Degrading
Red: Critical
Blinking Red: Immediate crew awareness required
Blue: Execute action (Only used in buttons)


ASCENT PHASE - Buttons Philosophy
Button Philosophy by Mission Phase
Enable button with guarding in OM-LV separation is there to prevent inadvertent or accidental operation.
A two-button, three-second press philosophy is implemented to ensure conscious intent during the execution stage.
In addition, an interlock mechanism is provided that prevents activation of this button in any other mission phase.
The Enable button will remain disabled and will only become active during the last 30 seconds of the upper stage before insertion.



ORBITAL PHASE
Philosophy
Orbital phase grouping will have Manual Attitude control which is a two step enable and execute action which will unlock the 4 attitude states and the orbital joystick which will turn on Joystick light.
When the Attitude shift will happen in module manually or automatically, RCS light will turn green.
There will a button for Gyro inertial hold, Solar array Deployment if didn’t happened automatically.
A separate button to Reset SM Power which is placed away from rest with a warning strip to visually tell the crew that this button should not be pressed until needed critically.
There will also be an interlock with SM Low voltage light. When the light will turn red then only this button will get enabled when pressed


Manual Deboost
Philosophy
Manual Deboost will be used when LAM will not burn automatically.
Crew will get to know LAM has turned on by the green light. If it is off when needed, crew will manually press LAM burn and Start.
RCS Burn will be used as backup if the LAM light is red indicating there is some fault in the engine.
When RCS burn is enabled, RCS Deboost light will turn on.


Descent & Re-entry
Philosophy
Descent and reentry will have buttons for SM-CM Separation which when enabled will turn on the Separation Enabled light and when Executed will turn on the SM-CM light.
It will also have manual reentry light to enable descent joystick. When clicked enabled Manual Reentry light will turn on.
On the bottom there will be 3 lights to activate parachute manually if they not got deployed automatically.

Post Splashdown
Philosophy
Post Splashdown button will have functions which will be used after capsule is landed on Earth. All the function will be enabled after the Splash light is turned on.
POWER BUS 1,2,3
Each Power Bus represents an independent electrical distribution path
Allows crew to:
Isolate faulty electrical paths

CIS ARM
Arms the Crew Intervention System
Grants crew authority to intervene in automated control
Does not execute thrust or sequencing by itself
CIS THRUST
Enables crew-commanded thrust intervention
Active only when CIS is armed
CIS SEQ
Enables or steps through manual command sequencing
Used when automated sequencing fails or is unavailable
TC Absent
This light indicated the loss of communication from ground in a decided time.
After a particular time duration if the link is not formed then Amber light will start glowing.
It tell the crew to take autonomous decision.
Volume KnobWhen we rotate the knob it will change the PTT volume and if we press the button in the knob and then rotate it will change the intercom volume.
TX / RX Selector (Knob)
Used for communication checks
Allows verification of audio routing and signal flow

Cabin Light Selector (3-Position)
Dedicated Abort Lever with
OFF: No cabin lighting
DOME: General ambient illumination
SPOT: Focused task lighting
Rotary enables quick, intuitive selection
HEX Fan
Provides internal cabin air circulation
Modes
ALPHA 1 / ALPHA 2
BRAVO 1 / BRAVO 2
ARS Scrubber System
ARS Scrubber 1 / 2
Removes CO₂ and contaminants from cabin air
RegeneratorRestores scrubber capacity after saturation
The buttons which needs two steps because of critical nature will executed by execute button

STATUS DISPLAYS & INDICATORS
Philosophy
Awareness over interaction
No decision should depend on menus
Information must be glance-readable
Time
IST (Indian Standard Time)
UTC (Universal Coordinated Time)
Supports crew - ground synchronization
Time display includes Start, Stop, and Reset buttons to control and monitor running time
G-force meter
A mechanical G-meter is provided so that acceleration can be monitored even if electrical power is unavailable.
Color & Behavior Hierarchy (Global Rule)
Green: Positive state
Amber: Caution / Degrading
Red: Critical
Blinking Red: Immediate crew awareness required
Blue: Execute action
Philosophy
Lights inform, they do not command
Color communicates state instantly
They must work when:
Displays are unavailable
Crew attention is limited
Cognitive load is high

Battery Status Light Logic
Battery Operating Modes
Charging
Discharging
Indication
Green: Battery charging
Amber: Battery discharging
Solar Array Status Light Logic
Primary Solar States
Facing the Sun
Not Facing the Sun
Indication
Facing sun & charging : Green
Not facing sun / not charging : Ambe
Solar Energy Generation Sublights
Five sublights indicate relative power generation level
More lights illuminated = higher energy generation

Life Support & Thermal











Appendix
Interface design iterations
We created first iteration of display HMI by categorizing the center canvas into 2 parts. So the crew can view 2 separate details of spacecraft at any moment


Second iteration of was by adding the phase and system button on right most side easy access.
Panel Design
A spacecraft control panel that simplifies critical operations, reduces human error & supports safe crew interaction.
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